Throw

Throw lets you use a throwable item on another player in the server. Thrown items can apply effects (damage, XP, aura, status effects, revives, and even role toggles) depending on what the item is configured to do.



How To Play

Throw requires two things: an item name + a target player.

✧ Format: **!throw Item Name Target**
✧ Target can be a mention, username, or nickname
✧ You can’t target bots




Requirements

To throw an item, all of the following must be true:

✧ The item must be marked throwable
✧ You must own at least 1 of that item
✧ If the item has a minimum level, you must meet the required level to use it




Confirmation Step

Before the item is consumed, you’ll get a confirmation prompt. If you cancel, nothing happens and no item is spent.



Protections & Blocking

Some players can have active protections that block thrown items. If your throw is blocked:

✧ The item is still consumed
✧ The target takes no effect




Reverse UNO

If the target has a Reverse UNO Card protection active, your throw gets reflected back onto you.

✧ The Reverse UNO protection is consumed after reflecting
✧ Any effects that would have hit the target are applied to the thrower instead




What Happens To The Item

When a throw is confirmed:

of the item is removed from your inventory
✧ Your Throw counter increases (used for progression/achievements)
✧ The result message shows what happened and how many of that item you have left




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