Throw
Throw lets you use a throwable item on another player in the server. Thrown items can apply effects (damage, XP, aura, status effects, revives, and even role toggles) depending on what the item is configured to do.
How To Play
Throw requires two things: an item name + a target player.
✧ Format: **!throw Item Name Target**
✧ Target can be a mention, username, or nickname
✧ You can’t target bots
Requirements
To throw an item, all of the following must be true:
✧ The item must be marked throwable
✧ You must own at least 1 of that item
✧ If the item has a minimum level, you must meet the required level to use it
Confirmation Step
Before the item is consumed, you’ll get a confirmation prompt. If you cancel, nothing happens and no item is spent.
Protections & Blocking
Some players can have active protections that block thrown items. If your throw is blocked:
✧ The item is still consumed
✧ The target takes no effect
Reverse UNO
If the target has a Reverse UNO Card protection active, your throw gets reflected back onto you.
✧ The Reverse UNO protection is consumed after reflecting
✧ Any effects that would have hit the target are applied to the thrower instead
What Happens To The Item
When a throw is confirmed:
✧ 1× of the item is removed from your inventory
✧ Your Throw counter increases (used for progression/achievements)
✧ The result message shows what happened and how many of that item you have left
E-beg