Sacrifice
Sacrifice is a server-wide Eclipse Event where players permanently offer items to help complete a community goal. If the ritual succeeds before time runs out, everyone who participated gets the reward.
How To Play
This event triggers randomly about once per week. When it appears, an Eclipse announcement will be posted with the reward, progress counters, and a countdown timer.
✧ Use the Sacrifice button on the ritual message to open the inventory prompt flow
✧ If you don’t want to participate, you can ignore the event
Starting The Ritual
When the Eclipse begins, an announcement is posted with:
✧ The reward (coins + a special Sacrifice item)
✧ Progress counters for Total Sacrifices and Branded Users
✧ A countdown timer until the ritual ends
Ritual Goals
To succeed, the ritual must reach BOTH goals before the timer ends:
✧ Total Sacrifices: 20 total offerings
✧ Branded Users: at least 3 unique participants
Offering Items
When you join, you’ll be able to pick items from your inventory to offer. You must confirm each sacrifice. Once confirmed:
✧ Your item(s) are removed from your inventory
✧ You become branded for this ritual
✧ Your offering counts toward the ritual’s total progress
Inventory Prompt
If you join using the button flow, you’ll see your inventory in pages:
✧ Use Prev / Next to browse pages
✧ Type the item name (and optional quantity) to offer it
✧ If you type a quantity you don’t have, the prompt re-opens and tells you how many you actually own
Time Limits
✧ Inventory prompts time out if you don’t answer in time
✧ If the overall ritual timer ends before goals are met, the ritual fails
Exclusive Rewards
✧ All items obtained from the Eclipse ritual are exclusive to this event
✧ These items cannot be obtained in any other way
✧ If you miss the ritual, the rewards are gone
Success
If the ritual succeeds:
✧ Every participant receives the ritual’s coin reward
✧ Every participant also receives the ritual’s exclusive reward item
Failure
If the ritual fails or expires:
✧ No rewards are granted
✧ All offerings are still gone (items are not returned)
Stats